Hello friends,
as some of you may know - there is a problem to start playing audio using javascript under mobile browsers.
This is a security feature and to be able to start playing audio you have to provide user with a button that user has to click to start playing audio.
In my case I was trying to play short audio file after some period of time but with no luck :(
After some research I found information that it was a security issue (not issue but security reason), and what I had come to is the following:
var audio = new Audio();
document.body.appendChild(audio);
audio.src='/Content/Audio/timer_001.mp3';
audio.loop = true;
var initSound = function () {
audio.play();
setTimeout(function () {
audio.pause();
}, 0);
document.removeEventListener('touchstart', initSound, false);
audio.pause();
}
document.addEventListener('touchstart', initSound, false);
So the main idea is to call audio.play and pause methods on first touch event.
After that each time your javascript code calls play or pause methods - browser plays audio.
Thank you,
see you :)

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